Wednesday 13 April 2011

Scene 6 Creation

This final scene in the animation is that where the character emerges victorious from the cave showing off his new tiger skin attire and shades. The material on the cloth object was changed from the standard beige cloth to a tiger fur material. A pair on shades was then created from a box model with symmetry and turbo smooth modifier. These shades were linked to the head of the character using the link constraint tool.

A walk sequence was then set up that would lead the character passed one camera to a shot of him walking off into the distance. At the point in the animation where the character emerges from the cave the morpher modifier was used to show the confident facial expression as the character walked passed the camera. The footsteps at this point were extended in time so the character would pause before walking on. This was done in the dope sheet editor by moving the rest of the footsteps along the timeline before extending the footsteps at which the character pauses.

The footsteps were then bent to form a path along the jungle for the character to follow. Key frames were created for these footsteps and the arm movements were amended to look more natural and also more confident to fit the narrative of the story in the same way as scene 2 by removing the default walk sequence animation and manually creating the arm movements. Finally the cloth object movement was simulated before the scene was rendered.


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